So this morning has been spent installing plug-ins, SDKs and other such nonsense in the run up to pre-production prototyping.
I also did some really swell storyboards with magenta boxes where the player should be. High detail stuff!
Showing posts with label development. Show all posts
Showing posts with label development. Show all posts
Tuesday, 18 February 2014
Plug in baby!
Labels:
art,
design,
dev,
development,
diary,
game,
mobile,
pre-production,
prototype
Location:
Dundee, Dundee City, UK
Monday, 17 February 2014
A post!
The design document and style guides for the upcoming project are coming along nicely. Once this is all wrapped up, I'll be moving on to the first stage of concept art.
Labels:
design,
development,
document,
game,
mobile,
pre-production
Wednesday, 12 February 2014
Hello and Welcome!
This little blog here will be a development diary/idea vomit area for all the titles I produce under the umbrella of '...therebemonsters...'. Shortly there will be a post about prototypes on my current title. So, for now, you can return to your regular internet viewing and tune in next week for more news!
Thanks,
William.
Thanks,
William.
Location:
Dundee, Dundee City, UK
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